GRAVEBORN
ON SOLANA · $GRAVE
Clear the stage · descend forever · rise again
protected by Cloudflare
The check above is only for wallet sign-in
OPEN BETA — everything you earn now is wiped when $GRAVE launches.
$GRAVE has not launched yet — there is no contract address.
↓ WHAT IS DOWN THERE
LIVE — THE ACTUAL GAME, PLAYING ITSELF
WHAT YOU ACTUALLY DO

Clear, descend, spend, go deeper

01
Clear a stage
25 of them, each with its own horde and its own boss.
02
Take the stair
The Descent opens underneath. It does not end; you do.
03
Spend what you dug up
Power at the Forge, everything else on being seen.
04
Go back further
Checkpoints keep what you earned. The wall moves, slowly.
WHAT IS IN THERE

7 doors off the square

THE DESCENT
A stair with no bottom
Clear a stage once and the Descent opens beneath it. Every depth is harder than the last and no depth pays twice — the only way forward is down.
THE FORGE
Power you keep
Permanent upgrades bought with gold. It has a last stone, and reaching it is meant to take a while — but it is a milestone, not an ending.
THE RELIQUARY
Something to show for it
Titles, nameplates, trophies and auras. Appearance only — no damage, no health, no advantage. What you wear is what the ladder sees.
THE OSSUARY
A monument with no last stone
Raise your own grave, one stone at a time, each costing more than the last. This is where the gold you are still earning a year from now is meant to go.
THE WAGER
Bet on yourself
Stake gold that your next run goes deeper than you ever have. Win and the dead pay you in dust. Lose and it stays down there.
THE PIT
Same arena, same waves
Live 1v1 against another player: identical spawns, identical drops, no advantage either way. Last one standing takes it. If nobody is around, you can answer a recorded run instead.
THE SHARED BARROW
One grave, everyone
A world boss every week with a single pool of health. Nobody takes it down alone — every hit anyone lands comes off the same wound.
WHAT YOU CAN CARRY

Relics, and nothing they do

Toll CoinSexton's PurseSilver IngotSealed WritDraught of StillnessGravekeeper's Wages
59 relics, titles, nameplates and auras in all — plus 8 that cannot be bought at any price, only earned. None of them change a single number in a fight.
BEFORE YOU ASK

The awkward questions

Has $GRAVE launched?
No. There is no contract address, and anything claiming to be one is not ours. The marketplace already takes gold listings; the token side opens when the token launches.
Does my beta progress carry over?
No. This is an open beta and it ends with a full reset: gold, Forge upgrades, gear, stages and the leaderboard all go back to zero when $GRAVE launches. Play it for the game, not to bank progress. The reset date is announced in-game before it happens.
Is this pay-to-win?
Partly, and we will not dance around it. Gold buys permanent power at the Forge, and the Starter Pack is the one place real money buys something that changes a run — it carries gold and a hero that cannot be unlocked by playing. Everything else that decides a fight (the Forge, the Stall, gear, paths, pets) takes gold and play only, and none of them has a payment button. Depth is gated by survival, not by spending.
Do I need a wallet to try it?
No. The demo runs with no wallet and no sign-up. Progress stays on that device and never touches the economy — it is a look at the game, not a shortcut into it.
Does the game print tokens?
No. Zero emission. Any $GRAVE you receive comes from another player's wallet through the marketplace — the treasury never buys gold at a fixed rate.
Can I see other players in the boss room?
Yes. You see everyone else moving in the room with you, in real time. They cannot touch you and you cannot touch them — the run stays yours, the wound is shared.
THE CODEX →The whole thing written out: the run, the economy, what real money can and cannot buy, and what this game will not do.
WHERE THIS IS

Being built, in the open

The game is playable end to end: 25 stages, the endless Descent, the Forge (564,516 gold of upgrades), gear and the Wilderness, pets, live 1v1 in the Pit, guilds, the Reliquary, the monument, wagers, deeds and a weekly world boss. Still coming: the token side of the marketplace.